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peda zer0.parte II

  • Length: 3:58
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  • Author: piupaco

Tags: alan  peda  phuta  xna  zer0  zero 

otro video de la peda cuando zero va contra laphuta y se le kae mi camara alpendejo

Mas qxe xna Amistad xna Hermandad :)

  • Length: 4:13
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  • Author: paketanvia

Tags: was 

Amigas del (L)

Crimson Bounty - 1

  • Length: 2:3
  • Rating Average: n/a
  • View Count: 1
  • Author: AndrewTFenn

Tags: game  xna 

An XNA game that 7 people and I made while in University.

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XNA 2D Engine

  • Length: 0:5
  • Rating Average: n/a
  • View Count: 1
  • Author: Rodatron

Tags: 2D  3.0  animation  sprite  XNA 

Very early demo of the 2D sprite rendering engine showing fixed & variable size animation frames. Written using XNA 3.0 Sprite sheet is Fourth Armour from Megaman X4 for demo purposes only and was created by NIK.

peda zere ,parte 1

  • Length: 1:46
  • Rating Average: n/a
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  • Author: piupaco

Tags: kinta  marxhie  paco  peda  xna  zero 

uno de los videos grabados en lapeda hahaha

testing 1 2 3

  • Length: 0:10
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  • Author: ztilBlitz

Tags: as;dlkfj 

ggayq

"Aint No Line 2 Damn Long" Election Inspired Song

  • Length: 1:29
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  • Author: SophiaPinket

Tags: community  developers  game  microsoft  mp3  player  studio  xna  zauri  zune 

Review of the CoreCases Aluminum Slider for the iPhone 3g.

Hardcore4ever @ Fabrik Köln 15.11.2008

  • Length: 0:0
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  • Author: fuck4freedom

Tags: 15.11.2008  Fabrik  Hardcore4ever  Köln 

Terror4ever

Game Play of Saeculum

  • Length: 0:28
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  • Author: DaSwampy

Tags: 3.0  awesome  c#  california  defence  defense  design  fullerton  fun  game  saeculum  state  student  tower  university  video  xna 

Test game play video footage of my game in progress. Currently working on optimizations, as you can tell it lags. The optimizations will be to implement pooling of resources, a quadtree, and multi-threading. All of which should reduce the number of collision comparisons needed each frame, which...

Show Reel

  • Length: 2:11
  • Rating Average: n/a
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  • Author: damienmurtagh

Tags: reel  Show 

A showreel of my work during the Interactive Entertainment Technology MSc course at Trinity College Dublin (2007-2008). The video includes graphics demos developed for the Xbox 360 using the XNA framework and HLSL shader programming. Physics simulations including collision detection, impulse...

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