peda zer0.parte II
- Length: 3:58
- Rating Average: n/a
- View Count:
- Author: piupaco
Tags: alan peda phuta xna zer0 zero
otro video de la peda cuando zero va contra laphuta y se le kae mi camara alpendejo
Mas qxe xna Amistad xna Hermandad :)
- Length: 4:13
- Rating Average: n/a
- View Count:
- Author: paketanvia
Tags: was
Amigas del (L)
Crimson Bounty - 1
- Length: 2:3
- Rating Average: n/a
- View Count: 1
- Author: AndrewTFenn
An XNA game that 7 people and I made while in University.
XNA 2D Engine
- Length: 0:5
- Rating Average: n/a
- View Count: 1
- Author: Rodatron
Tags: 2D 3.0 animation sprite XNA
Very early demo of the 2D sprite rendering engine showing fixed & variable size animation frames. Written using XNA 3.0 Sprite sheet is Fourth Armour from Megaman X4 for demo purposes only and was created by NIK.
peda zere ,parte 1
- Length: 1:46
- Rating Average: n/a
- View Count:
- Author: piupaco
Tags: kinta marxhie paco peda xna zero
uno de los videos grabados en lapeda hahaha
"Aint No Line 2 Damn Long" Election Inspired Song
- Length: 1:29
- Rating Average: n/a
- View Count:
- Author: SophiaPinket
Tags: community developers game microsoft mp3 player studio xna zauri zune
Review of the CoreCases Aluminum Slider for the iPhone 3g.
Hardcore4ever @ Fabrik Köln 15.11.2008
- Length: 0:0
- Rating Average: n/a
- View Count:
- Author: fuck4freedom
Tags: 15.11.2008 Fabrik Hardcore4ever Köln
Terror4ever
Game Play of Saeculum
- Length: 0:28
- Rating Average: n/a
- View Count:
- Author: DaSwampy
Tags: 3.0 awesome c# california defence defense design fullerton fun game saeculum state student tower university video xna
Test game play video footage of my game in progress. Currently working on optimizations, as you can tell it lags. The optimizations will be to implement pooling of resources, a quadtree, and multi-threading. All of which should reduce the number of collision comparisons needed each frame, which...
Show Reel
- Length: 2:11
- Rating Average: n/a
- View Count:
- Author: damienmurtagh
A showreel of my work during the Interactive Entertainment Technology MSc course at Trinity College Dublin (2007-2008). The video includes graphics demos developed for the Xbox 360 using the XNA framework and HLSL shader programming. Physics simulations including collision detection, impulse...
Page: 1 of 349
