Shader for a friend..
- Length: 0:54
- Rating Average: 5.00 from 1 people
- View Count: 48
- Author: NemoKradXNA
Tags: RandomChaos Shader XNA
Here is a shader I wrote for a friend, did this clip to show him how it looked, so thought i would put it up here. It has 4 lights with both power, color and direction, an ambient light, uses normal mapping, specular power and has a reflective cubemap too. Think it turned out nice.
RandomChaos Generic XNA - Volumetric Clouds VIII
- Length: 2:32
- Rating Average: 5.00 from 2 people
- View Count: 180' favoriteCount='1
- Author: NemoKradXNA
Tags: Clouds RandomChaos Volumetric XNA
Just more of the same, just added my infant Physics engine to it, still much to do, will I ever sleep again????
RandomChaos Generic XNA - Volumetric Clouds VII
- Length: 5:37
- Rating Average: 4.00 from 4 people
- View Count: 319
- Author: NemoKradXNA
Tags: Clouds RandomChaos Volumetric XNA
Well done a bit more work to it and added my dynamic sky sphere. This clip shows them both in action, flying through day and night.
RandomChaos Generic XNA - Volumetric Clouds VI
- Length: 4:15
- Rating Average: 3.80 from 5 people
- View Count: 645
- Author: NemoKradXNA
Tags: Clouds RandomChaos Volumetric XNA
Clip number six. I have altered the sprite sheet and am now using Ninians sprite sheet, this is a sheet full of alpas and so had to alter the shader a little. The effect I think is a more natural looking cloud. I have also added some terrain to give a point of reference.
RandomChaos Generic XNA - Physics
- Length: 2:17
- Rating Average: 2.50 from 2 people
- View Count: 605
- Author: NemoKradXNA
Tags: Generic Physics RandomChaos XNA
This clip is showing the early stages of my physics engine, the clip is a little basic, but I think it gives and idea of where I am with it at the moment. Still much to do..
RandomChaos XNA - Fire IV
- Length: 1:34
- Rating Average: 4.50 from 4 people
- View Count: 529
- Author: NemoKradXNA
Tags: Fire Generic RandomChaos XNA
This clip shows both the 3D and 2D shaders working at the same time. I initially had an issue getting them both to run together, issue turn out to be with the 3D flame class, just needed to remember to save state..
RandomChaos Generic XNA - Fire III
- Length: 0:53
- Rating Average: 2.67 from 3 people
- View Count: 165
- Author: NemoKradXNA
Tags: Fire Generic RandomChaos XNA
Well, this is my first attempt to get the shader working in 2D, it's not perfect, but what the hell it's something..
RandomChaos Generic XNA - Fire II
- Length: 2:39
- Rating Average: 5.00 from 2 people
- View Count: 640
- Author: NemoKradXNA
Tags: Fire RandomChaos XNA
Have re done this clip to show the flames against different backgrounds. Jon,sorry mate but my camera work still sux... Hergonan, hope you prefer this music.
RandomChaos Generic XNA - Fire
- Length: 1:24
- Rating Average: 5.00 from 1 people
- View Count: 603
- Author: NemoKradXNA
Tags: Fire RandomChaos XNA
Well, have had a flame shader by NVIDIA for a while now and have not really been able to implement it too well. Think I may have got a use for it now.
RandomChaos Generic XNA - Ocean Shader II
- Length: 1:26
- Rating Average: 5.00 from 1 people
- View Count: 1276
- Author: NemoKradXNA
Tags: Ocean RandomChaos Water XNA
This is the revised version of my previous NVIDIA Ocean shader implementation in XNA. Fixed a few bugs and errors I put in the original.
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